This indie game is more Zelda than Mario.
One of the hardest aspects of game design to define is good level design. There is no set formula for organizing a layout, sculpting interrelated structures and objects in an environment, using ...
Join members of the development team for a look at Operencia from a Design and 3D level building perspective as they discuss how a level comes to life, and more. Operencia: The Stolen Sun will be ...
Sony Electronics is enhancing immersive 3D experiences, adding the NVIDIA Omniverse development platform to its ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Spatial Reality Displays. The combination with ...