Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Jaycee Salinas of Ask ...
Braid is one of those games that rolls lazily off the tongue in conversations about the most influential indie games of all time. Depending which of the many breathless pieces you've read about it ...
I’ve thought about Braid a lot since its original release in 2008 on the Xbox 360. At least for me, it signaled the beginning of indie games going mainstream. This humble, short 2D platformer was ...
The summer of 2008 will be remembered by some gamers as the first season in which downloadable games were both better and more buzzworthy than the big-budget stuff being sold at the same time in ...
We may earn a commission from links on this page. Organizers of the ninth annual Game Developers Choice Awards have announced this year's finalists, with Media Molecule's LittleBigPlanet leading the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results