In this article, we’ll discuss the 10 most user-friendly programming languages for developing games. You can skip our detailed analysis of the growth of the video game industry and the opportunities ...
Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some hoops to jump ...
One of the most common questions I get from teachers and parents is: What programming language should we use to teach kids to code? Is it important to always start with block-based languages like ...
Games and coding have always been tightly linked, and for obvious reasons: Creating a game is an intense labor of coding love. Oftentimes we think of the process as a difficult, inaccessible art, but ...
You’ve probably heard of Jon Blow. He’s the designer of Braid and The Witness, and one of the first of the new-wave indie auteurs that began this whole indie craze a few years ago. Back in September ...