Unity CEO Matthew Bromberg has addressed the runtime fee controversy and why it took the firm a year to reverse its decision. Speaking at GamesBeat Next 2024 in October, Bromberg said tackling the ...
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
Employees were notified via email as early as 5 AM. Employees were notified via email as early as 5 AM. is a reporter who covers the business, culture, and communities of video games, with a focus on ...
U has finally terminated the controversial runtime fees, while reverting to the typical SaaS subscription price hikes effective 2025 onwards. However, it remains to be when we may see the erosion in ...
Unity CEO Matt Bromberg, who joined in May, is overseeing his first big product launch since taking over the gaming software company. Unity on Thursday announced the sixth version of its flagship ...
Unity's been having a rough few years—mostly due to its own foolishness, mind. Its prior CEO, John Riccitiello, couldn't seem to stop walking from bad decision to bad decision like a door-to-door ...
Unity is allegedly introducing a new annual fee for its largest Enterprise users, requiring a "minimum commitment" of $250,000 to $2 million, depending on each game's revenue. It will reportedly be ...
Since we initiated on Unity Software, the company has faced major growth and profitability issues. With significant management changes and new leaders focused on profitability and growth, we believe ...
Video game engine company Unity (NYSE: U) reported fourth-quarter results that should make investors squirm. Total revenue plunged 25% year over year, while revenue in the Create Solutions segment ...