Doom, the very first one, was widely regarded to have pushed the boundaries of PC gaming and graphics of that era, with its 3D graphics, 3D maps, networked multiplayer, and mature rating. Ever since ...
Most video game patches fail to generate anywhere near the interest as Doom’s promised Vulkan patched. It’s no surprise, really: Doom is one of the best games of 2016, Vulkan’s an intriguing, more ...
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Intel have gotten off the beta fence and announced official support for the Vulkan API in their latest graphics driver update. This isn't the first time Intel have dabbled with the Vulkan graphics API ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
Intel just shipped a new Windows driver for its integrated Iris 500 and 600 GPUs which finally supports the Vulkan graphics API. This is wonderful news for a number of people. If you have a consumer ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
Throughout the past few weeks, I’ve received some passionate pleas from hardware fans wanting me to include Doom Vulkan testing and conduct a performance analysis. Of course, I understand the reason ...
Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control ...
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