James grew up in the arcades of the 80s and has played games on everything from the Milton Bradley Microvision to the PlayStation 5. He worked in gaming retail during the PS1/PS2 eras, and even had a ...
One of the fun things about almost everything is that it breaks if you hit it hard enough. Granted, once you get to celestial objects the amount of force required is maybe a bit unreasonable, but on ...