The Company Man is a 2D action platformer where you control Jim, a fresh graduate entering the workforce for the first time.
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...
Topics include growth hacking, game design, blockchain, AI, digital marketing, cybersecurity, copywriting, and big data. The 2023 Unity Game Developer Training Bundle covers RPGs, arcade racers, 2D ...
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
Excitement for the 2026 FIFA World Cup kicked up a notch on Thursday following the announcement of the tournament's mascots.
The first Monday Night Football game of the 2025 season will feature two 2024 first-round draft picks: J.J. McCarthy and Caleb Williams will assume quarterback duties for the Minnesota Vikings and the ...
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
Football is back. And this time, the games count. It will be the sixth straight season that the reigning Super Bowl champs host the regular season kickoff on a Thursday night. Over the last five years ...
What are the best 2D Mario games? We rank every side-scrolling platformer in the Nintendo mascot's history.Super Mario’s 40-year history is a testament to all the different ways you can make a little ...
With few exceptions (combat being real-time with pause, and some other tweaks), the integration of the tabletop game rules into the video game was so deep and extensive that, most of the time, you got ...
Most of the time, a game based on a successful manga is made after the anime adaptation has been airing for some time, but that wasn’t the case with Kaiju No. 8 The Game. (You can read our hands-on ...
Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.