News
Newzoo’s analysis of the Switch 2 third-party titles concluded that technical upgrades drive engagement spikes from returning ...
Newzoo speculates this could be because of fewer major console releases, as the PC market is less driven by such releases. Other numbers in the report indicate that the market is stabilizing.
6d
TheGamer on MSNSwitch 2's Welcome Tour outsold Mario Kart World on the eShop during the console's launch monthDeltarune and Welcome Tour sold more copies through the Nintendo Switch 2 eShop in June than Mario Kart World.
Outrun Gaming on MSN4d
‘Deltarune’ tops Nintendo Switch 2 eShop game salesNearly two months removed from the June 5 launch of the wildly successfulNintendo Switch 2, new data details the performance of the platform’s launch-daythird-party titles. The sales data, from gaming ...
Indie sensation Deltarune actually sold more copies digitally on the Nintendo Switch 2 eShop than other first-party games ...
Newzoo’s new report cites its gamer segmentation method of categorizing hobby enthusiasts into eight different personalities in order to illustrate the fact that “gamers are now more multi ...
Newzoo has published their forecast towards 2023 for gaming, expecting to see over 3 billion people playing games within the next 4 years. This is a huge 39% of the entire population of our Pale ...
Meanwhile, Newzoo estimated that the Asia Pacific region will lead the global market with $85.5 billion, up 1.2% year-on-year.
Market research firm Newzoo released projections for the esports industry Tuesday that include $1.1 billion in expected revenues for 2019.
- Newzoo (@NewzooHQ) May 11, 2016 The company says those who actually watch esports, both occasional viewers and enthusiasts, will rise from 230 million people to 292 million in 2016 and will ...
Newzoo previously thought that revenues would be $108.9 billion this year. The market for PC gaming showed surprising strenght as well, as Newzoo revised the estimate upward from $29.4 billion to ...
There are now more than 2.5 billion gamers across the world, who are expected to spend a total of $152 billion on games in 2019, representing an increase of 9.6% year-on-year, according to Newzoo.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results