Official repository of the paper titled "Shape2.5D: A Dataset of Texture-less Surfaces for Depth and Normals Estimation" by Muhammad Saif Ullah Khan, Muhammad Zeshan Afzal, and Didier Stricker.
Shaders are automatically compiled using glslangValidator as Custom Build Tool. If you use Visual Studio newer than 2017, change the SDK version in the project property pages or by right-clicking the ...
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