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  1. 零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 …

    你是否想要掌握计算机图形学的核心原理和技术?你是否想要利用现代OpenGL创建自己的3D游戏引擎 ...

  2. An experimental raytracer using OpenGL for GPU acceleration

    This is an experimental Computer Graphics project that uses OpenGL for GPU-accelerated ray-tracing. Features include: Ray-traced soft shadows Ray-traced global illumination Progressive rendering Ray …

  3. GitHub - glium/glium: Safe OpenGL wrapper for the Rust language.

    Safe OpenGL wrapper for the Rust language. Contribute to glium/glium development by creating an account on GitHub.

  4. MobileGL-Dev/MobileGlues-release - GitHub

    About MobileGlues, which stands for " (on) Mobile, GL uses ES", is a GL implementation running on top of host OpenGL ES 3.2, with running Minecraft Java Edition in mind.

  5. GitHub - pal1000/mesa-dist-win: Pre-built Mesa3D drivers for Windows

    Pre-built Mesa3D drivers for Windows. Contribute to pal1000/mesa-dist-win development by creating an account on GitHub.

  6. Intel UHD 630 and OpenGL issues

    Jun 6, 2021 · I have doubts that OpenGL is supported correctly in Intel UHD 630. When I use OpenGL Extension Viewer 6, it reports that the supported OpenGL version is 1.1 when it should be 4.5 …

  7. GLEW - The OpenGL Extension Wrangler Library - GitHub

    The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL …

  8. OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

    This site contains the API and Extension registries for the OpenGL family APIs - OpenGL, OpenGL ES, and OpenGL SC. It includes API specifications; specifications of Khronos- and vendor-approved …

  9. GitHub - moderngl/moderngl: Modern OpenGL binding for Python

    Modern OpenGL binding for Python. Contribute to moderngl/moderngl development by creating an account on GitHub.

  10. ChillingVan/android-openGL-canvas - GitHub

    About An Android library that provides views using openGL canvas to draw things on SurfaceView or TextureView.